It was the first time i actually had a problem with clrmame pro. Not sure what the problem was though since i had done the exact same thing with a hyperlist database XML for nintendo ds with clrmame pro and then i had left the rom extensions intact inside the zip. (If the extension got removed i had problems loading the roms) afterwards i zipped each file again using winrar. So what i did then was extract all zips in a new directory and then used dons-hyperspin-tools with CRC checking only it renamed the roms correctly and left the file extensions intact. After you have selected your parsers: Click on Preview. Enable which parsers you would like to use. Each parser corresponds to an emulator or tool. It has 6 single-function buttons (and 2 folder paths to set, 1 of which is optional). Could be it had to do with the xml file i used (came from hyperlist of hyperspin because i'm using motionblue image). Copy your games to the Emulation/roms folder created by the installer. the roms were all named incorrectly and when using clrmamepro to rename the zips it had renamed all zips correctly as well as the (root) filename inside the zip but had removed all extensions for the files inside the zip for some reason. Clrmame pro for me, even for none mame sets.Īlthough i have to admit i had one problem with clrmamepro the other day with a goodgb64 (commdore 64) set i had downloaded.
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